Toronto Chapter
Summary & May 3, 2007
Panel Discussion: Indie Game Development with the Participants of the Great Canadian Video Game Competition
Report by Jason MacIsaac
Before a full house at the International Academy of Design & Technology in Toronto, the latest IGDA Toronto Event featured participants in Telefilm’s Great Canadian Video Game Competition talking about their experiences.
In attendance were Susan Nation and Nina Beveridge from Hop To It Productions, whose game Create-a-Date was one of the ten first round selections(...)
Hop To It's Create-A-Date duo explained some of the details of their game, extolling their experience in post production and broadcasting for their inspiration. In their creation, players would make interactive toons to tell romantic stories, interact with game video, and simulate dating experiences not entirely unlike some of the popular evening television icons like Blind Date. These however are aimed towards empowering the players, namely women, to give them a more welcome footing in the primarily male endorsed gaming world. These strong and successful entrepreneurs take full advantage of their demographic tendencies, ascribing to studies and research to help them keynote the game to tailor fit their target audience. For the clincher, Create-A-Date indulges in a hybrid "Webisode" format, which blends television broadcasting with socially interactive online gaming.





